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In-game menu

IN-GAME MENU OPTIONS

  • Video tutorial:
  • The list on the left will display the headsets that have successfully connected to the game.

  • In this example, we see two connected headsets in the list.

  • The option allows you to turn on or off the microphone for the selected player. The microphone is used for in-game chat between players.

  • This option allows you to calibrate the height of an individual player at any time during the game.

  • The option is used to punish players who break the rules.

  • When you press the Suspend button, the player's weapon is disabled

  • Also, while the player is suspended, they will not be able to use elevators and portals.

  • Inside the headset, the player will see the following warning:



  • The suspended player's avatar will be highlighted in green and will have a jester's cap on their head:


  • This option allows you to turn off the in-game announcer and greatly shorten the initial greetings, which allows you to start the game faster.

  • This option is especially relevant when starting repeat rounds.

  • This option locks the A and X buttons on the controllers after the game is unpaused and the active phase of the game begins.

    Revenue.png


  • The option prevents accidental recalibration of the headsets during gameplay when players accidentally press the A or X buttons on the controllers.
  • This option allows you to enable voice chat for all players at once.
  • By default, when you launch games, voice chat will always be disabled, and if necessary, it can be activated using this button.
  • This option allows you to calibrate the height of all players at the same time.

  • It is usually used to adjust the height of players after the headset calibration.

  • The option allows you to start the first and subsequent rounds for players.
  • The option works as follows:

    After switching the map, players initially see only each other and a blue background (1) instead of the virtual environment, as shown in the example:

  • Next, after pressing the Show scene button for players, the display of the virtual location is turned on (2)


  • After starting the game with the Start Round button, the option to end the round early will be available in the in-game window, which allows you to end the round at any time if necessary.

  • This option allows you to revive players after the end of a round, and similar to the Show Scene option, it is also used to instruct players when switching to a new map.

  • Next, let's move on to looking at the menu in the middle of the game window.

  • The Expand button (1) expands the camera menu.

  • First Person View (2) control buttons

  • View from static angles (3) control buttons

  • Manual switching of camera angles (4) control buttons

  • Enable Auto Camera Angle Change (5) button

  • Selecting the Auto Camera Angle Change Mode (6) buttons

  • The option allows you to expand the camera menu, which in turn will consist of several blocks of camera control buttons.

  • The block of buttons on the left side allows you to manually switch camera views from fixed positions to locations.

  • Allows you to change camera angles one by one.

  • Allows you to enable the automatic camera angle change mode.
  • The default camera change interval is 5 seconds.
  • Allows you to select the desired mode for auto-changing cameras.
    The following modes are available:

    • Angles from specific places on the location.

    • First person view.

    • Mixed option.

  • To switch to a 3rd person view, click on the player's name in the list on the left (1) → After which the camera will switch to the selected player in a 3rd person view (2)

  • Next, let's move on to looking at the menu on the right side of the game window!

  • This option allows you to enable or disable the display of the Game Event Log:


  • The option allows you to pause the game and unpause the game at the required moment.

  • The next option is to Enable and Disable the server microphone:
  • The server microphone is used to communicate between the Operator and the Players, and is most often used to announce the results of the game, or to make a remark to one of the players.
  • This option allows you to enable the display of game statistics on the game server screen.


  • This option allows you to completely clear the current game statistics.
  • It allows you to save game screenshots in high quality.
  • Screenshots of the game can be found in the following folder:
    C:\Another World\VR\data\screenshots

  • This option enables displaying the minimap in the game window.

  • The minimap is designed to track the position of players and to recognize miscalibrated headsets.

    Revenue 2.png

  • This option Enables and Disables the display of player shadows on the server.

  • In the game, shadows represent the physical position of the players when the players are on different floors of the virtual location.
  • The option allows you to switch between bonus modes

  • There are currently two modes available:

    • Classic mode.

    • Fixed weapon mode.

  • In this mode, you can selectively disable any bonus from the list (2).


  • In this mode, players can pick up various bonuses that will be located in fixed places on the game location.


  • This mode allows you to select one fixed weapon from the list (3) for all players.


  • For example, you can choose for all players to have only grenade launchers, or make it so that there are only bows


  • The option allows you to skip the current game phase if necessary.

  • This option will also be useful if problems arise, for example when a game phase has not worked correctly and it cannot be continued in the usual way.


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IMPORTANT!

If you have any questions, feel free to contact us in the tech chat in Discord for help!